star citizen what do you lose on death

What I like about this system is that it creates a sense of mortality and history. Navigation In most dogfights, even if your ship is destroyed, you wont lose a life as its very likely you will eject in time. And there is a successor to carry on the family legacy or to avenge the deceased character. They are going to be introducing Actor Status V1 this will have drugs giving you buffs, debuffs, treating statuses and healing. During Star Citizen Alpha, destroying your ship will still result in an insurance claim. This matches life, where the son of a criminal has to deal with the bias of people thinking he is going to be like his father, or a son of a cop is assumed to be on the side of law and order. Taking a head shot while defending a ship is usually less fatal: defending ships will allow their casualties more immediate access to medical facilities. From the Star Citizen Wiki, the fidelity encyclopedia, Some of the information on this page is over two years old and may be outdated as a result of the ever-changing nature of a game in development. However I haven't had any luck in doing so because your body seem to despawn faster than you can get to it. One of my goals with Star Citizen is to make it feel very visceral and real. Ships are equipped with lateral thrusters that are required to turn the ship and reverse acceleration. In a world where everyone is vulnerable, no one has an advantage. What happens I am captured rather than rescued? Engineering: Death Of A Spaceman.mw-parser-output .link-icon{margin-right:4px;opacity:0.3}.mw-parser-output .link-icon img{margin-bottom:2px;height:14px;width:auto}html.skin-citizen-dark .mw-parser-output .link-icon img{filter:invert(1)}. Walking up to the mirror, youll see your reflection. There's just about as much nuance to the gameplay and systems as other titles in the genre, such as Eve Online. Were building a combat game and are going to do everything possible to encourage players to dogfight and otherwise battle each other. Security forces might be able to save you. This new character inherits the ships, equipment, and some of the reputation of the deceased character. In previous patches it was possible to return to where you died and get the gun back, but I haven't had any luck with that in 3.8. They are working the downed states into the actor status system currently (We have seen stunned and knocked out which are similar) AND are also working on spawning at hospitals. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. This created a sense of anxiety towards the end of the mission if you were badly damaged and your shields were low, but if you managed to limp home successfully, you felt a sense of accomplishment. Dont fly if you dont have the credits for a rebuy. I hate the current game trend in single player games where the game auto-saves every 2 seconds and if you die you just start a few steps earlier. The death mechanic in EVE is clever and well woven into their fiction. Is there any way to opt-out of the death system? no. There will be a large range of damage for individual body parts and limbs, ranging from minor to destroyed and typically it will be progressive, you are going to have opportunity to disengage and go heal BUT you can choose to push on and risk it. The first method is to simply let yourself be defeated. Use a cryptokey to enter the database, select a charge for your pilot, and then select the reason for charge dismissal. The iconic funeral sequence from Wing Commander inspires Star Citizen's death mechanic. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. If you're interested in reading about the overarching design goal for death and respawning, check this out! The intention is to allow multiple deaths before youre properly dead. Q. If you target ejected pilots, lethal force on your ejected pilot can be authorized too. Youll also be able to see visually how battle scarred someone is perhaps having an eye patch or a cybernetic arm could be a badge of pride that youve been to war and survived. For example, if a deceased pilot was a notorious pirate, The pilot's next of kin is not going to have a good time getting along with the UEE with that shadow hanging over their head. A player enters the persistent universe of Star Citizen either after completing the Squadron 42 campaign (which doesnt need to be successful), or by opting out before advanced training and going straight into the private sector. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/If you're carrying gems in your active rucksack, I believe those are lost, too (hasn't happened to me, but that's what I've heard). . I want Star Citizen to be immersive AND fun. With patch 3.15, personal player inventories have been introduced and players will now lose all of their carried items should they die, as they will remain with the player's corpse instead of staying with them upon respawning. Jump there first. Money is virtual, so you can't drop it or physically lose it. Youll end back up at the last planet you docked on, with a new ship courtesy of SystemWide Insurance. Please note that it will not ultimately be a single, static counter: taking different risks and dying in different ways will impact your overall survivability at different rates. Youll fill in your name on the MobiGlas form and also specify your beneficiary in case of death: this could be a family member, son, daughter, uncle, aunt or someone entirely new (although not another player character). So no where did they say the loss would be permanent and Rich was very clear in saying they still don't even know how they want it to work they just know they want it to be lootable/stealable and that they also want a way for you to recover it or be recovered and sent back to you. That would be impossible. This doesnt just apply to a player character. Honestly this shouldnt affect us until launch. Star Citizen is a complex and vast space flying simulator with a story-driven campaign. Demons Souls offered difficult, deadly boss battles which lead to a uniquely rewarding gameplay experience. You will not lose whatever you have stored in the Local Inventories at Ports or Cities and Stations share inventory and and ships with the closest planetside cities. However, any reputation or sway with NPC factions a pilot might have had are going to diminish somewhat but the 'friend' or 'son' or 'daughter' of the pilot are still going to be judged somewhat by the old pilots actions. Star Citizen looking at the Importance of Staying Alive and Dying in game but also Survival, medical, escape pods, NPCs and how this all ties together in a q. (Note: If you purchased from the Grey Market, you will only receive the CIG-set price that was paid for the . This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. Press question mark to learn the rest of the keyboard shortcuts. In addition if you rescue other players and survive the battle you will get a rescue payment from the rescued pilots ship insurance company once you land on the next planet. Well allow you the option to set the game to infinite lives in this case. You can indirectly lose money by losing your cargo, though. This claim is free but you have to wait for a timer before your replacement ship is delivered. Sometimes when spawning a ship, it will appear missing key components such as a pilot seat or engine and thus cannot be used. If not, and you havent managed to reconnect to your AI controlled ship before the hostile destroys your ship it is assumed you ejected successfully and will be returned to the last planet you landed on. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} In order to become strong in the world of Star Citizen, you need to collect a large amount of Star Citizen UEC for the demand of everything in the game. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. My main character just lives in the safest place in the Verse like on Terra for example BUT my alts have nothing beyond what I have given them from my main character as to minimize any taxes if they die. You can expedite the timer, but it will cost you some money (pocket change TBH - a mission awards anywhere from 1,000 to 12,000 aUEC; expediting a claim for a small ship costs like 400). If my character has been through several wars, I want to see the scars on him/her perhaps a cybernetic arm because one was lost in firefight or the wrong side of a dogfight. After a pilot finally dies, they are Regenerated into a new body as long as their Imprint Viability Score is high enough to create a copy. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} If you dont like the idea of something then its worth voicing your opinion in a civil constructive way. The only items you can 'lose' are guns and knives which you have out in your hands at the time of your death. This may occur even after an insurance claim has been filed on the ship, and seems . But this wont happen in all cases, so please keep an open mind and wait until you have a chance to play Star Citizen. Insurance isn't "real" yet. Are those lost as well? And is there anything else i need to know like losing items and money? Its possible youll just lose an eye or a jaw but theres also a very small chance youll take a laser to the brain and be dead forever. In EVE, death is allowed for in the fiction and is balanced out by the cloning mechanism, which allows for loss of property but not your character's skills (as unlike Star Citizen, your character in EVE has RPG skills that you learn) The death mechanic in EVE is clever and well woven into their fiction. At this point, a distress signal may be used to attract hospital ships or friendly pilots to pick them up and return the pilot to the nearest station. It can also cost money to have ship claims expedited; the normal / free process can take many minutes. Writers from Essaysifter.com Can Help. Enjoy access to six iconic ships, each giving you a taste of the distinct career paths and play styles awaiting you in the 'verse. What happens to ship component upgrades? I got it man, there's been 4 answers saying the exact same thing. There seem to be plans for support armors and items that help with being a field medic, charging the medi-gun more quickly for example. Q. Create an account to follow your favorite communities and start taking part in conversations. 1 Being downed Your Health is at Zero you are on the floor bleeding out BUT someone can come and get you back up or stabilize you. Q. The only items you can 'lose' are guns and knives which you have out in your hands at the time of your death. Yes your body will disappear your welcome but your items wont you're welcome you're welcome. If you have insurance will have a new hull waiting for you. Think of it as a very hard to win achievement that one player or group of players in the game will ever achieve. Also respawning in medical facilities may carry a reasonable cost to them too. A head shot is more likely to be fatal than any other injury! I want to see a Galactapedia that grows from week to week, reflecting not just the ongoing content Cloud Imperium plans to continually generate, but also the great deeds achieved by players. Are you Struggling with this assignment ? And getting to this point wont be common unless you are participating in a lot of boarding actions or flying in areas where there is no law and order. Ship upgrades will include a variety of systems designed to increase the survivability of vehicle loss, including improved ejection systems, improved space suits and personal shielding, better power plant cores (to give you more time to escape) and various automated systems (so that you can set your fighter to eject you after a certain amount of damage has been suffered. See if from the new destination you can now set the correct final destination. Loosing your equipment also includes any flairs you paid for or acquired as a subscriber or concierge. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} We will monitor players disconnects and if we feel like you are gaming the system we may enact a death penalty on you and decrease your internal life count. Death is just a financial and time inconvenience that has no further consequences. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} There are 3 types of "death state" 1 Being downed - Your Health is at Zero you are on the floor bleeding out BUT someone can come and get you back up or stabilize you. Ships actually drop a box with their inventory in it when destroyed. A player will even be able to take out a small loan to help finance his/her exploits (with the same penalties for nonpayment described above). The game will then cut to the last planet you saved on, and you looking at your new replacement ship (assuming you have insurance). They are building some of the pre-requisites and supporting features for death of a spaceman at the moment, medical gameplay, icache ect BUT they are actively developing the DOaSm Mechanics now. They cost a lot of UEC in the process of growing. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} The death of a spaceman system CIG is looking into is basically you can "die" up to 6 times and then watch your own funeral with your descendant who inherits everything you own, but does not have the same reputation with the factions or mission givers your old character has. There is no way to opt-out of death in the persistent world, but remember that Star Citizen will include options for running your own server. The Character creation screen will be done in-fiction. At all stages players are incentivised to stay alive OR at least get rescued rather than respawn. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Additionally there may be certain medical procedures or limb / organ replacements that can increase your lifespan (effectively add a few lives back). Wiping the condensation off of the mirror with your hand (or some similar mechanic) will change / reveal your facial appearance. The premises had been ransacked in search of money. This is also true if you are killed in a boarding action and your teammates cant or dont recover you. In Wing Commander or Privateer, you had to complete the mission to move on. Currently in Star Citizen, as soon as a player opens a door on a ship they've spawned, anyone else playing can also open the ship. It becomes unaware of you so long as you stay stealthy the rest of the night. If your old character has done something noteworthy (akin to an in-game achievement), his headstone might read Here lies Chris, discover of the Orion 2 jump point, slayer of the Dread Pirate Roberts, and a Citizen of the First Order.. This website uses cookies, using this website means you're OK with this | You can Contact us via email contact@boredgamer.co.uk This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. Are you concerned that the fear of permanent death will scare players away from combat? It hurts when you have a larger ship. In Star Citizens persistent universe I want events to happen, governments to fall, wars fought and players becoming legends. Q. Q. The game engine will also simulate damage to these systems, making it possible for players to lose a thruster and have their flying inhibited accordingly. All rights reserved. I also feel that if everyone can be cloned easily, it fundamentally changes the structure of the universe. If you lose a dogfight and your ship is going to blow, you have a few seconds to eject. So if you just want to jump into Star Citizen, you can opt out right away. The UEE Navy has an opt-out option right up until you move onto advanced training (where you would start Squadron 42). ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Youll start the game in 1stperson view looking at two bathroom doors one with a male sign and one with a female sign. Youll spawn at a facility then be able to go back to where you died and even see your body (if it hasnt been moved). If I want a living, breathing universe that has a lot of the dynamics of a real world and is inspired by the decline and fall of the Roman Empire, immortality for all is problematic. And even then you should know that we will balance and tweak thats the whole point of having such a great community so early for your feedback and ideas and if something truly is broken for a large part of the player population we will fix it. -Solais- 1 yr. ago When your character dies, everything you have equipped is lost. I cannot speak so lo Do you know if there is a marker for your corpse? The Medical and Death of a SpaceMan mechanic are a collection of lots of elements coming together. If you want some basic pilot training, you could avail yourself of basic and then buy your way out. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Take more damage to that area and it could become a lot worse and you could have an entirely crippled/destroyed limb. Your avatar is really just a visual representation of your in-game character, and because Star Citizen is skill based, the loss of your character is more a cosmetic and textural outcome, especially as almost all of the assets youve worked hard to accumulate pass on to the beneficiary that you specified when creating your original character. 3 PermaDeath If you die & respawn like this too many times like that then your character is perma-dead and youll have to pass their assets to their next of kin. Star Citizen - how to reset the crimestat. To many outsiders it seems like nothing. At the moment all insurances in game are the same. There were no mid mission saves. No slate will be wiped clean, but if you want to change your allegiances, this would be the start. You need to complete the mission to move forward and you cant save while in space. How many famous people are made and driven by the accomplishments of their parents? Q. Eventually after too many deaths, your characters body will just give out, and instead of waking up in a med bay, youll be attending the funeral of your fallen character from the eyes of the beneficiary you specified when originally creating your character. Reddit and its partners use cookies and similar technologies to provide you with a better experience. There's currently no penalty for abandoning missions, so dying during missions doesn't hurt in any extra way. By dying, dropping an item and exiting the level, or Sacrificing gear users lose access to items completely. And you can fast-track your way to that goal by going to a real money. This also ties into physical storage, what gear do you bring along with you, do you have enough food and drink or the facilities to make them? ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Check the image. But Im not interested in making EVE 2.0 with cockpits. You killed my father. A: Yes.Even though you'll see the default image, when you melt the pledge, the FULL AMOUNT PAID to CIG will be refunded. But you do leave a corpse behind, so you can attempt to retrieve your stuff (corpse run) before it despawns. In Deathloop, it's possible to lose items forever in several different ways. Star Citizen 3.15 - You Can Loot Bodies - Losing Your Gear An Issue GET NORDVPN | https://nordvpn.com/boredgamer BECOME A CHANNEL MEMBER | https://www.youtube.com/BoredGamerUK/. Alpha 3.15 Patch Watch | Personal Inventory. Claiming a ship results in the loss of any cargo or ore it was carrying, but all guns and installed ship modules are replaced, and your new ship is delivered fully refueled. Without the risk of losing something youve worked hard towards, the sense of achievement is cheap. As of current info from the RSI Apollo Q&A you can choose to respawn at the closest hospital or get rescued by an medic, who will charge a fee upfront (I think in form of a beacon you can create). Most MMOs just accept this as the price you pay with having many thousands of players all expecting to be a hero. When your ship gets destroyed, everything that you have stored in its inventory gets lost. The easiest way to make Star Citizen currency in game is to ask players in the chat to share a mission with you and help you earn money as a new player. Please use a different web browser. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} If you did not have enough credits for rebuy and you ship was distroyed. In today's video I will show you how to delete your user folder.This is commonly done to help negate glitches, errors, and bugs after patch updates.=====. On me Mole after a Claim. After a pilot finally dies, they are Regenerated into a new body as long as their Imprint Viability Score is high enough to create a copy. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} Group of companies on the family legacy or to avenge the deceased character can indirectly lose money by your! 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